Game Elements:Informational
From WorkCDN
Contents |
Environment
Informational-Environment
Upon obtaining info the environmentals change
Night sets in after talking with an NPC
Barriers
Informational-Barriers
Know info from in or outside of the game overcomes a barrier.
LARA password key sequence in Chrono Trigger
Shortcuts
Informational-Shortcuts
Know info from in or outside of the game allows the player to shortcut.
Being able to teleport to a known set of coordinates
Set-Backs
Informational-Set-Backs
Bogus information, or not knowing information outside the game sets back a player.
This can be frustrating to the player.
Power-ups
Informational-Power-ups
Know info from in or outside of the game allows the player an advantage.
Attack/Defense timing in Mario RPG
Injuries
Informational-Injuries
Bogus information, or not knowing information from the game injures/kills a player.
This can be very frustrating to the player.
Stats
Informational-Stats
Know info from in or outside of the game and somehow relaying it to the game, boosts the player's stats
I've never seen this done.
Shields
Informational-Shields
Knowing something about the game offer's a shield to the player.
If you stand in this spot, you won't get hit
