Game Elements:Static
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Contents |
Environment
Static-Environment Fixed, default decription of the environment.
i.e. Gravity, falling off the screen kills you.
Barriers
Static-Barriers
Pemanently insurmountable. Walls Pits
Shortcuts
Static-Shortcuts
Map paths that are simply a shorter route.
Ladders in Donkey Kong
Set-Backs
Static-Set-Backs
Map paths that hinder the player's progress
Falling in a hole that takes you back to where you started
Power-ups
Static-Power-ups
Power-ups just laying out in the open.
Maru-mari in Metroid
Often used for initial power-ups
Injuries
Static-Injuries
Fixed environmentals that cause damage.
Spikes, lava, falling too far.
Stats
Static-Stats
At fixed intervals throughout the game, the player's stats are boosted.
This is not done too often.
Shields
Static-Shields
A fixed shielded area in the game.
No damage in towns.
