Game Elements:Static

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Contents

Environment

Static-Environment Fixed, default decription of the environment.

i.e. Gravity, falling off the screen kills you.

Barriers

Static-Barriers

Pemanently insurmountable. Walls Pits

Shortcuts

Static-Shortcuts

Map paths that are simply a shorter route.

Ladders in Donkey Kong

Set-Backs

Static-Set-Backs

Map paths that hinder the player's progress

Falling in a hole that takes you back to where you started

Power-ups

Static-Power-ups

Power-ups just laying out in the open.

Maru-mari in Metroid

Often used for initial power-ups

Injuries

Static-Injuries

Fixed environmentals that cause damage.

Spikes, lava, falling too far.

Stats

Static-Stats

At fixed intervals throughout the game, the player's stats are boosted.

This is not done too often.

Shields

Static-Shields

A fixed shielded area in the game.

No damage in towns.

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