Game Elements:Time

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Contents

Environment

Time-Environment

Time or timing controls the environment

Strong wind changes "gravity" periodically

Area not flooded at a particular time

Barriers

Time-Barriers

Barriers controlled by timing or time

Hit a switch to open a door then trying to get to it before it closes.

Shops closed after dark.

Shortcuts

Time-Shortcuts

Time or timing provides a shortcut to a faster or easier path

More monsters at night on this path, travel during the day.

Set-Backs

Time-Set-Backs

Time or timing sets a player back.

The timed bricks in MegaMan

Talking to a king when he's angry

Power-ups

Time-Power-ups

Time or timing gives a power-up.

Holding the attack button to spin-slash in Zelda 3

A warewolf is stronger at night.

Injuries

Time-Injuries

Time or timing causes injury to a player.

Poisons, bleeding wounds

Stats

Time-Stats

Time or timing boosts the player's stats.

Carrying an item long enough boosts stat.

Shields

Time-Shields

Time is on your side. For a period of time the player is shielded.

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