Game Elements:Time
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Contents |
Environment
Time-Environment
Time or timing controls the environment
Strong wind changes "gravity" periodically
Area not flooded at a particular time
Barriers
Time-Barriers
Barriers controlled by timing or time
Hit a switch to open a door then trying to get to it before it closes.
Shops closed after dark.
Shortcuts
Time-Shortcuts
Time or timing provides a shortcut to a faster or easier path
More monsters at night on this path, travel during the day.
Set-Backs
Time-Set-Backs
Time or timing sets a player back.
The timed bricks in MegaMan
Talking to a king when he's angry
Power-ups
Time-Power-ups
Time or timing gives a power-up.
Holding the attack button to spin-slash in Zelda 3
A warewolf is stronger at night.
Injuries
Time-Injuries
Time or timing causes injury to a player.
Poisons, bleeding wounds
Stats
Time-Stats
Time or timing boosts the player's stats.
Carrying an item long enough boosts stat.
Shields
Time-Shields
Time is on your side. For a period of time the player is shielded.
