Souling's Quest
From WorkCDN
Souling's Quest was a game that was released for the 2010 CDN Speedgame competition.
It was developed by HanClinto, Charlie, and CrossbladeGames.
Post-contest Wishlist
Unlike so many other of our games, we're actually pretty happy with this one. Still, these are some of the improvements we'd like to see before uploading the game to Kongregate:
- Adding a Crossblade logo to the startup, required credit to Incompetech and Kevin MacLoed.
- Sound updates
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Fix / re-add dropped level music? -
Make sounds able to play while other script actions are running (does this already work?)(yes) - New sounds needed:
- Softer / more-appropriate jump noise
- Entrance / Exit sounds (Ben G. suggested something like the Myst book noise)
- Quizzical pre-activation gift confirmation sound
- Gift Sounds:
- Explosions
- Box Transformation
- Ladder Transformation (different from box?)
- Cloud Transformation (different from box?)
- Others?
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Correct the direction of the transformation animation to match final object - On demolition remove blocks first, then run animation.
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Fix (read stop) continued motion vector after lava death. - Fix placement of final entity to have proper offset from player's position.
- Figure out how to create new entity without collision with existing player?
- Add icon for the Restart command
- Add ? icon above activated powers
- Fix the text to be white for the last ending cutscene screen.
- Make middle levels a little harder (remove some of the extra abilities).
- Add a "Click to Continue" button to the preloader / sponsor screen.
