Star Wars PNR II Revised

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Contents

General Info

Current Version: Verson Part 1 0.1 (Documentation is beginning) Star Wars Protectors of the New Republic 2: Revision Edition

Game Info

Professions

Sneak

If you are a thief, someone who loves to try out their skills at stealth and evasion, or simply someone who has to hide to live. This is you.

  • Give Hide
  • Credits: 50,700
  • Stealth: 2
  • Silent Movement: 3
  • Sneak Experience: 0
  • Sneak Level: 1
  • Leads to
    • Smuggler
      • Great Smuggler
    • Assassin
      • Long Range Assassin
      • Stealth Assassin

Bounty Hunter

If you prefer to hunt then to be hunted, if you just enjoy great money, or the challenge of the kill. This is you.

  • Leads to
    • Great Bounty Hunter
    • Black Bounty Hunter

Jedi Youngling

If you prefer ancient weapons and hokey religions to a good blaster, this is you.

  • Requirements
  1. 8 Force Sensitivity
  • Gives Force Power Mind Trick
  • Lightsaber Attack: 0.05 * Force Sensitivity
  • Lightsaber Attack Strength: 0.001 * Force Sensitivity
  • Lightsaber Defense vs. Lightsaber: 0.1 * Force Sensitivity (Includes swords, weapons like that)
  • Lightsaber Defense vs. Blaster: 0.15 * Force Sensitivity
  • Lightsaber Skill: 0.009 * Force Sensitivity
  • Force Focus: 0.02 * Force Sensitivity
  • Credits: 47,062
  • Jedi Experience: 0
  • Jedi Level: 1


  • Leads to
    • Jedi Padawan
      • Jedi Knight
        • Jedi Master
    • Sith Apprentice
      • Sith Knight
        • Sith Lord Apprentice
          • Sith Lord

Trader

If you prefer money to violence, and credits to glory, this is you.

Politician

If bribing interests you, and you are filled with greed at the sight of credits, or desire to save your people, this is you.

Hunter

If a month staring at an animal waiting for it to get closer appeals to you, this is you.

Farmer

If during starvation everyone in the city looks at you, this is you.

Leader

If tactical command of troops under your command, or bringing a dying colony to life appeals to you, this is you.

Species

Human

  • Name:
  • Gender:
  • Species: Human
  • Aim: 70%
  • Force Sensitivity: 1d10
  • Reflexes: 3
  • Quickness: 1.0
  • Avoid: 30%
  • Melee Attack: 4
  • Melee Defense: 2
  • Life: 20
  • Feeling: 100%
  • Energy: 100%
  • Resistance: .1
  • Mental Strength: 10
  • Awareness: 1
  • Blaster Attack: 1.0

Systems

Corellian

Correllia
Anoron

Character Sheet

General Info

House

Statistics

  • Aim:
  • Reflexes: (Typical Blaster Speed is 8)
  • Quickness:
  • Avoid:
  • Melee Attack:
  • Melee Defense:
  • Armor:
  • Life/MaxLife
  • Feeling/MaxFeeling
  • Energy:
  • Resistance
  • Mental Strength:

Specific Skills

  • Lightsaber Attack:
  • Lightsaber Attack Strength:
  • Lightsaber Defense vs. Lightsaber:
  • Lightsaber Defense vs. Blaster:
  • Lightsaber Skill:
  • Force Focus:
  • Jedi Experience
  • Jedi Level


Force Powers

Intuitive Force Sense

  • Passive Costs nothing, requires 8 Force Sensitivity
  • Adds 20% Aim
  • Adds 10% Avoid
  • Adds 5 Reflexes
  • Adds 2 Awareness

Weak Mind Trick

  • Requires: 9 Force Sensitivity
  • Cost: 50 Force Points
  • May Delay 1 Enemy 2 Turns. Roll undetermined.

Weapons

  • Lightsaber
  • Cost: Only Buildable
  • Requires: Jedi Profession
  • Damage: Instant break except for special abilities.
  • DC-15s side arm blaster
  • Cost: 3,000 Credits
  • Damage: 18
  • Ammo: Requires no Ammo

Help Files

Character Creation

  • Thank you Max Dice for supporting this Session.
  • Game Master: Hello Player 1, you wanted to make a player?
  • Player 1: Yes.
  • Game Master: Roll 1 10 sided die for your Force Sensitivity. (Game Master gives Force sensitivity test first because I've found that that is one of the biggest factors in thinking what kind of Character you want.
  • Player 1: I rolled a 10!
  • Game Master: Great! That's really high!
  • Game Master: Here's your Species options. (Game Master gives Species second because it will give the player an Idea of who his new character will be. If he thinks of a Twi'Lek, and there are no Twi'Leks, then it creates problems)
    • Game Master: It appears Human is your only option.
  • Player 1: Ok, I'll go with Human.
  • Game Master: Ok, I'm entering that in. What would you like your character's Gender to be?
  • Player 1: I think its a He.
  • Game Master: Ok, what's his name?
  • Player 1: Arnik Starnon.
  • Game Master: What's he do for a living?
    • Game Master: Your options are: Sneak, Bounty Hunter, Jedi, Trader, Politician, Hunter, Farmer, Services and Leader.
  • Player 1: I think He's a Jedi
  • Game Master: Tell me about this Character.
  • Player 1: He's about 5' 9", average strength, and weight, silent, easily distracted, but isn't very interested in women. He's 30, and isn't yet married, and isn't proud of the fact.
  • Game Master: Tell me about his bast, and his parents.
  • Player 1: His mother was a pilot for the New Republic when she died in the explosion of the second Death Star. She was kind, but highly contemplative. His father is still living, but doesn't mention Arnik much.
  • Game Master: What is Arnik's dream?
  • Player 1: To bring equality to all children, and to stop the racial segregation the Empire began.


Sample Characters

Arnik
  • General Info
    • Name: Arnik Starnon
    • Gender: Male
    • Species: Human
    • System: Corellian
    • Date: 1/1/1 ABE
    • Description: Arnik is 5' 9", average strength, and weight. He's usually silent, and is easily distracted. He's not easily attracted to a woman. Arnik is 30 and not entirely proud of it.
    • Past: Mrs. Starnon was a pilot fighting for the New Republic when she died in the explosion of the second Death Star. Arnik remembers her as kind, but highly comtemplative. Mr. Starnon is still living, but doesn't meet with Arnik much.
    • Dream: To bring equality to all children, and to stop the racial segregation the Empire began.
    • Profession: Jedi
    • Credits: 47,062
    • Alignemnt: 0
    • Force Sensitivity: 12
  • House
    • Type:
    • Origin:
    • Initial Deposit:
    • Closet:
    • Furniture:
    • Cost:
    • Bedroom Storage:
    • Bathroom Storage:
  • Statistics
    • Aim: 90%
    • Reflexes: 8
    • Quickness: 1.0
    • Avoid: 40%
    • Melee Attack: 4
    • Melee Defense: 2
    • Armor: None
    • Life/MaxLife: 20/20
    • Feeling: 100$/100$
    • Energy: 100%/100%
    • Resistance: .1
    • Mental Strength: 15
    • Awareness: 3
    • Blaster Attack: 1
  • Specific Skills
    • Lightsaber Attack: .6
    • Lightsaber Attack Strength: .012
    • Lightsaber Defense vs. Lightsaber: 1.2
    • Lightsaber Defense vs. Blaster: 1.8
    • Lightsaber Skill: .108 (10%)
    • Force Focus: 0.24
    • Jedi Experience: 0
    • Jedi Level: 1
Zultzan
General Info
  • Name: Zultzan Arton
  • Gender: Male
  • Species: Human
  • System: Corellian
  • Date: 1/1/1ABE
  • Description: Zultzan was born in the Zeltron culture, and has a slight resemblence to them. However when asked, he alwasy says, "I'm human, and I always will be." 5' 6 He's slightly sensitive about his height. Aqua eyes give him an interesting look.
  • Past: His parents entered a hurricane, and not even their adeptness at the controls could save him, their arrogance caused them to badly inspect their ship causing only 1 life jacket to be onboard, putting their only son, in it, the ejected him to await their doom. Named by the Zeltron he picked up a few characteristics from them. However unfortunetly for him, life took a bad turn, and now he's stuck running for his life from the Republican authorities.
  • Dream: To become a skilled flight inspector to save arrogant people from their deaths.
  • Profession: Sneak
  • Credits: 50,700
  • Alignment: 0
  • Force Sensitivity: 5
  • Awareness: 1
Statistics
  • Aim: 70%
  • Reflexes: 3
  • Quickness: 1.0
  • Avoid: 30%
  • Melee Attack: 4
  • Melee Defense: 2
  • Armor: None
  • Life/MaxLife: 20/20
  • Feeling/MaxFeeling: 100%
  • Energy: 100%
  • Resistance: .1
  • Mental Strength: 10
  • Awareness: 1
  • Blaster Attack: 1
Specific Skills
  • Lightsaber Attack:
  • Lightsaber Attack Strength:
  • Lightsaber Defense vs. Lightsaber:
  • Lightsaber Defense vs. Blaster:
  • Lightsaber Skill:
  • Force Focus:
  • Jedi Experience
  • Jedi Level
  • Stealth: 2
  • Silent Movement: 3
  • Sneak Experience: 0
  • Sneak Level: 1

Sample Battles

Alright, for this sample battle We'll use Arnik, and Zultran, Arnik is who we made in the Character creation Tutorial. Arnik is armed with a Lightsaber, and Zultran with a DC-15s Side Arm blaster. Zultran is attacking Arnik from behind.

  • Stage 1:
    • The attacker goes first.
    • If the defender's Reflex is below the bullet speed, then the attacker will get another free move.
  • Stage 2:
    • Here you can look at your feats and force powers and see what ones you'll use. In a typical situation, its either a force power, or an attack. Defense is automatic.
  • Stage 3:
    • Fulfil attacks. The possibility to hit, is aim, - avoid. If the rate is 2 times greater or more than the attack power, then it is deflected at the same lethality. In the case of any score, subtract the damage from the effected person's Life.
  • Stage 4:
    • End Turn, if there is more attacks, repeat stage 2-3, otherwise switch turns and go through stage 2-3.

Example: Zultran is attacking Arnik, from behind with his DC-15s Side Arm blaster. As Zultran is attacking, he goes first. He does not wish to hide so early, so he shoots the Jedi with his DC-15s (had the DC-15s needed ammo, it would have run out of 1 shot.) The Blaster Speed for the DC-15s is 8, and Arnik has just enough to react. Zultran has a Blaster Attack of 1, so we'll only calculate 1 shot. (Had it been 2 we would have done this process for 2 shots.) Zultran has an Aim of 70% while Arnik has an Avoid of 40% That leaves Zultran a 30% chance of hitting Arnik. A 100 sided die is rolled, (provided by the game master, thank you MaxDice, 2 10s can substitute you just have to multiply the second by 10), First roll yields a 2, so it will be _2, second roll yields a 5, so the d100 comes to 52, this is too high for the goal of 30 or less, so Zultran misses. Then the game master will weld a story around the dodge. Although the sneak shot had a high rate of sucess, Arnik's high Jedi Reflexes were just too much! Because Zultran and Arnik's quickness is even, it goes to Arnik's turn.

Arnik then realizes the danger, but feels safe enough to not have to use his force power, Jedi Mind trick so he decides to attack with his lightsaber, however his lightsaber attack is only .6 so he can't attack on this turn, he readies his lightsaber to attack next turn. His quickness is even with Zultran's and thus it is now Zultran's turn.

Zultran feels that the battle is going in his favor, so he attempts to shoot the Jedi again. This time he rolls a 69, and so he misses again. Being caught off guard by the lightsaber Zultran got distracted by the sudden fear in his gut. Their quicknesses are even, so it is Arnik's turn.

Arnik decides to attack with his lightsaber, and attempts to attack. His aim is 90, and Zultran's Avoid is only 30%, so he has to get a 60, or lower. He gets a 39, and his attack strikes. A blaster has no defense, and Zultran isn't wearing any armor, so Zultran is shot down.

Example 2: Zultran is attacking Arnik again using his trusty DC-15s Side Arm Blaster. He shoots the Jedi, and the Jedi reacts. He gets a 28, well within his range. Firing before the Jedi gets a chance to ready himself with his lightsaber it goes to his lightsaber defense, which is high enough to attempt to block. Then the Aim is tested against the Blaster Speed / 10. The Jedi must score a 10 or lower to block. he gets a 47, and misses his block. His life is then deducted down to 2. Their Quickness is even so its Arnik's turn.

Arnik is heavily wounded, so he uses his Jedi Mind Trick. Arnik has a Force Pool of 60, and it cost 50, so he gets ready to activate his force power in 3 more turns. It is now Zultran's turn.

Zultran shoots, and gets a 79, and misses by a long shot. It is now Arnik's Turn.

Arnik continues to prep his Mind trick readiness to .48. It is now Zultran's Turn.

Zultran shoots, and gets a 64, and misses again. It is now Arnik's Turn.

Arnik continues to prep his Mind Trick readiness to .72 It is now Zultran's Turn.

Zultran shoots, and gets a 36, and gets closer, but still misses. It is now Arnik's Turn.

Arnik continues to prep his Mind Trick readiness to .96, it is now Zultran's Turn.

Zultran shoots, and gets a 94, and misses. It is now Arnik's turn.

Arnik finishes prepping his Mind Trick and because Arnik's Mental Strength is greater than Zultran's by 4 or more, Zultran is delayed for 2 turns, enough for Arnik to get his quickness to double Zultran's and Arnik gets away.

Somethings to keep in mind in this battle, only 1 of the rolls was fake, and Arnik is a Jedi Progidy, he's got the highest Force Sensitivity possible. (Anakin Skywalker was about 12 or 13) They are both Level 1, and that means that they both are like younglings, that is why there is so much missing, and so little blocking.

Attributes

General Attributes

Name
  • Useful for keeping track of, and personalizing characters.
Gender
  • What sex the player is. Male or Female.
Species
  • This determines many of the character's statistics.
Locationing
  • System/Planet/Territory/City/Location: This shows the current location of the player.
Date
  • What day/month/year it is.
Description
  • A description of the character's attributes, faults, appearance, pretty much anything you want. Origin here too.
Past
  • Who the character's parents were, where he's come from, stuff like that.
Dream
  • What the character plans to do, and what you plan to do with the character.
Profession
  • Greatly impacts what you can do, and what you're good at.
Credits
  • Your money, form of easy trading, what you buy stuff with.
Alignment
  • How darkside/Lightside oriented you are, not limited to Jedi. If it gets too Darkside, then you can become insane, or controlled by the darkside in which the GM may have some limited control over your actions. (killing a loved one out of anger, ext.)
Force Sensitivity
  • Impacts your initial power as a Jedi, and how easy it is to get powerful. Also may give you some force powers, as well as the opportunity to become a Jedi.
Awareness
  • How Aware you are of something sneaking up on you.

House Attributes

Designation
  • Helps sort the houses.
Type
  • What type your house is, big, small, apartment.
Origin
  • Helps give a graphical Idea of what it looks like.
Initial Deposit
  • How much it cost through loan, or out of pocket.
Closet
  • Your stash of clothes you have, but aren't wearing.
Furniture
  • Different furniture can add bonuses to lowering the cost, and making it more comfortable. Refrigerator is included here.
Refrigerator
  • What food is in your available to eat.
Cost
  • The Upkeep cost to keep your house running. If you fail to pay this, you lose your house.
Bedroom Storage
  • How much space in the bedroom for furniture.
Bathroom Storage
  • How much space is left in the Bathroom for furniture.

Statistics

Aim
  • This is how likely you are to hit something that is not moving. When blocking with lightsaber tests against Accumulative Attack Speed. When entity is moving, tests against Avoid.
Reflexes
  • Reaction to a Surprise attack. Tests against Attack Speed.
Quickness
  • How fast you can move. 1.0 is even, if you have a 1.7 and your opponent a 1.2, then every 2 turns you get a bonus move.
Avoid
  • How skilled, and quick you are at dodging.
Melee Attack
  • How much damage you can inflict when using Martial Arts like moves.
Melee Defense
  • How much you can block Melee Attack, or other using Martial Arts like moves.
Armor
  • What armor you use, and its stats.
Life
  • How much vitality you have in you, how much longer you have to live.
Feeling
  • How well you're feeling can give penalties or bonuses depending.
Energy
  • How much energy you have left to see if you can make a move.
Resistance
  • How resistant you are to Energy losses, and physical attacks.
Mental Strength
  • How resistant to mind tampering you are.

Specific Statistics

Lightsaber Attack
  • This represents how many times every Second you can move in Attack with your lightsaber.
Lightsaber Attack Strength

How quickly you wear down his defenses against your lightsaber.

Lightsaber Defense vs. Lightsaber
  • This represents how many times every Second you can move in Defense with your lightsaber against another.
Lightsaber Defense vs. Blaster
  • This represents how many times every Second you can move in Defense with your lightsaber against a blaster.
Lightsaber Skill
  • How likely you are to cause an accident for the enemy and avoid having one done to yourself. ex. Getting an arm chopped off.
Force Focus
  • Represents how many times each second you can use the force.

= Jedi Experience

  • How soon your Jedi will increase in skill.
Jedi Level
  • How skilled your Jedi is.
Stealth
  • How well you can not be seen.
Silent Movement
  • How well you can not be heard.
Sneak Experience
  • How soon your Sneak will increase in skill.
Sneak Level
  • How skilled your Sneak is.

Processes

  • Building


Log

Log Version Part 1.0.1

  1. Adding:
  2. Deleting:
  3. Revising:
    1. Time, Currently Unmanageable
    2. Character Creation
  4. Keeping:
    1. Jedi System

--2Corin 517 17:56, 3 December 2007 (EST)

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