User:2Corin 517
From WorkCDN
Hey everybody, 2Corin 517 here, also known as Lefty77, Lefty_SeventySeven, and Mene-Mene.
All but WoB, my game projects sites are incomplete and place holders, except perhaps my previous ones. My current Projects:
- The Well of Bethlehem Torque Game Builder
- Bible Dave I'm working on getting this game done...
- Arnin Exploration Prototype BlitzMax
I enjoy programming, modelling (3d art that is), Drawing, Animating, reading, loving Jesus, Football, Martial Arts (Tang Soo Do)
I'm left-handed for those who want to know, American, with white skin, red hair and blonde eyebrows.
My trashed projects... (These are projects that I don't intend to do anytime soon because they're too hard, or I need to focus on games I REALLY like.)
- Star Wars Republic Strife 3d Blitz 3d
- Star Wars Knights of the Force Currently nothing, but sometime Blitz Max
- Rinoh Conquest Currently nothing, but sometime Blitz Max.
- Diatron Card Game Blitz Max GUI Pre-Prototype
Previous projects:
- A Day of the Life My Speedgame entry 2008 Blitz Max 1.0
- Star Wars Death Star Escape Blitz Max 1.0
- A Snow Adventure Blitz Max
- A Protector's Quest BlitzBasic
- Star Wars Republic Strife Blitz 3d (Originally in Blitz Basic, it only uses the 2d functions of Blitz3d)
- Para-bells Blitz Max (I worked with Lava on this for the Speedgame comp)
I've also made a variety of projects not made for computer, such as:
- Star Wars Protectors of the New Republic, (A game made on paper for friends)
- Star Wars PNR II (The original for ease of use for Star Wars PNR II Revised)
- Star Wars PNR II Revised (A remake of Star Wars PNR II.
- Star Wars Clashing of the Protectors (A simplified Star Wars PNR II Revised)
The other editions of Star Wars PNR include Star Wars PNR II, Star Wars PNR Enhanced, both of which are still in development. I've also made a few other, unreckognizable games.
- Interesting links: BlitzMax vs. BASIC compatability
- My Universe: Diatron
As for languages I use: BlitzMax BlitzMaxGUI C++ BlitzBasic/3d/Plus
