User:Mene-mene
From WorkCDN
Hey everybody, Mene-Mene here, also known as Lefty77, Lefty_SeventySeven, and 2Corin 517.
All but WoB, my game projects sites are incomplete and place holders, except perhaps my previous ones. My current Projects:
- Engine of New Creation BlitzMax 0.2.0
- The Well of Bethlehem Torque Game Builder On Hold
- Arnin Exploration 0.1.0 BlitzMax On Hold
- Fives and Ones Pre-Numbering BlitzMax
- A Little Push
- Frightful Weather CDN-Forum Game
I enjoy programming, modelling (3d art that is), Drawing, Animating, reading, loving Jesus, Football, Martial Arts (Tang Soo Do) and piano.
I'm left-handed for those who want to know, American, with white skin, red hair and blonde eyebrows.
My trashed projects... (These are projects that I don't intend to do anytime soon because they're too hard, or I need to focus on games I REALLY like.)
- Star Wars Knights of the Force Currently nothing, but sometime Blitz Max
- Rinoh Conquest Currently nothing, but sometime Blitz Max.
- Diatron Card Game Blitz Max GUI Pre-Prototype
- Blue Screen Nothing, just an impossible web game.
Previous projects:
- Mysterious Angel A game made for my friend Gregory. Made in BlitzMax and EoN (0.2) Its at 1.0 Beta
- A Day of the Life My Speedgame entry 2008 Blitz Max 1.0
- Star Wars Death Star Escape Blitz Max 1.0
- A Snow Adventure Blitz Max
- A Protector's Quest BlitzBasic
- Star Wars Republic Strife Blitz 3d (Originally in Blitz Basic, it only uses the 2d functions of Blitz3d)
- Para-bells Blitz Max (I worked with Lava on this for the Speedgame comp)
I've also made a variety of projects not made for computer, such as:
- Star Wars Protectors of the New Republic, (A game made on paper for friends)
- Star Wars PNR II (The original for ease of use for Star Wars PNR II Revised)
- Star Wars PNR II Revised (A remake of Star Wars PNR II.
- Star Wars Clashing of the Protectors (A simplified Star Wars PNR II Revised)
The other editions of Star Wars PNR include Star Wars PNR II, Star Wars PNR Enhanced, both of which are still in development. I've also made a few other, unreckognizable games.
- My Universe: Diatron
As for languages I use: BlitzMax BlitzMaxGUI C++ BlitzBasic/3d/Plus
